- For the race, see Cinbri.
- Main article: Enemies (Dungeon Siege II)
The Archmage is one of the enemies encountered in Dungeon Siege II.
Valdis has a circle of powerful mages in his regime, the leader of which is his Archmage. He wields magic more powerfully than any other sorcerer in all of Aranna.
The Archmage is the oldest of the Dark Wizards, a race of undead creatures who sustain themselves with powerful magic spells and the fungus voldane.
The Archmage is deeply corrupt, and seeks power for his own sake. His mental and psychic power is great, but he has very little physical strength. Thin and reedy, he relies on magic to keep him safe. He is a coldly intimidating person.
The Archmage is Valdis' right-hand man and advisor, and may be the one responsible for maintaining Valdis' enhanced physical size and power. The Archmage is always by Valdis' side and serves him now as he once served Zaramoth himself.
Physical appearance[]
The Archmage is a powerful mage, wearing a blue robe adorned with gold trim and carries a staff. The mage is usually accompanied by other minions or summoned creatures.
General stats[]
Strengths[]
The Archmage's main strengths are its powerful magic abilities, high health and mana stats, and the ability to summon additional minions to aid in battle.
Weaknesses[]
The Archmage's main weakness is its vulnerability to physical attacks. While it has high health and mana stats, it is not as proficient in close combat as it is with magic.
Types[]
Subtypes[]
The Archmage does not have any specific subtypes.
Unique[]
The Archmage is a unique enemy in Dungeon Siege II due to its high level and powerful magic abilities.
Locations[]
Quests[]
Gallery[]
Trivia[]
Appearances[]
References[]
Creatures and Enemies - Dungeon Siege II | |
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