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Castle Ehb is a region in the Kingdom of Ehb, the single-player world in Dungeon Siege.

It appears to have been a fully functioning castle. Complete with a moat and watch towers. The Seck would have had a difficult time breaching the castle by siege, so they assaulted from below, from the dungeon.

Ironically, no 'Dungeon Siege' could have taken place, as a siege involves cutting ones trapped enemies off from their supply lines, which is impossible to do from within a dungeon.

Rather, the seck used their allies to besiege the towns all across Ehb, while they performed a dungeon assault. The evidence of their assault is found in the form of freshly mutilated corpses of the Legionaires who were guarding the castle.

Broken statues and bloody corpses litter every room, as well as slashed ornate paintings of knights fighting in ancient battles, it is a sad scene of senseless destruction.

Overview[]

After fighting one's way through desert creatures, dragons, and an undead army similar to Gresh's, but now with Giant Skeletons, along the path from Droog Village, one meets a rather aggictated fellow by the name of Lord Bolingar.

He claims that he has just narrowly escaped from an army of brutal seck who have recently taken over Castle Ehb. He charges you to free King Konreid from the Castle Dungeon, offering to join you on your quest. Continuing onward, one finds the towering keep, and must face the danger within.

The party approaches this fortress only to find that it has been overrun by the Seck. They must fight their way up through the halls and onto the battlements, there to hitch a lift platform down to the dungeons and search for the King.

Seck warriors ambush enemies from out of nowhere, appearing in gouts of flame. Speedy Seck Grunts hound adventurers, making it difficult to dodge the deadly shafts of the Seck Archers. Seck Mages wield the powerful spell Flame Blades, burning those who oppose Gom's mighty Secks. The Seck fight like the adventurers, and are generally stronger. Only through superior tactics, and a careful rationing of potions is it possible to defeat them. Mucosas seek to overwhelm adventurers through sheer numbers, but are usually just an annoyance.

Lord Bolingar, a knight of the realm, is encountered on the road to the castle and will join the party for free. Before crossing the moat, it is worthwhile to detour briefly south to clear the invaders from the castle gardens.

Maps[]

Enemies[]

Seck
Undead
Other

Rooms[]

  • Throne room
  • Lift to dungeon
  • Courtyard
  • Walls
  • Stable
  • Labyrinth garden
  • Barracks
  • Great hall
  • Bedrooms
  • Chapel

Loot[]

One may find reasonable high level equipment throughout the castle, such as battle plate, large kite shields, and various high level weapons. These are random drops looted from treasure chests, green crates, and dead enemies The Secks' Equipment (say that out loud) is powerful, but are generally too high level for most single player party members to utilize.

  • Seck Sword
  • Seck Bow
  • Seck Mage Staff

These grim weapons are truly a terror to behold, striking fear into the hearts of players and NPCs alike, the castle also sports armor stands and weapon racks, the only usable ones found in Ehb.

History[]

Commissioned for the use of the 10th Legion, Castle Ehb was built between the sea and Dragon's Rathe and features a moat and high walls atop a hill of solid granite. It is more compact and defensible than the Peninsula's sprawling Castle Hiroth. No-ways anticipating the threat from below, Ehb was considered a pinnacle of defense, only surpassed by the Palace of Night, from the Empire of Stars.

Locations[]

The desert canyons connect to this region on its western edge by way of a cave tunnel. A boss group of Desert Braaks and some Green Drakes are encountered in here. Outside and immediately south, there is a hidden path to another cave containing treasure chests and a Giant Skeleton boss.

In the land surrounding the castle there are several small farms as well as a hedgerow maze. The castle is accessed by a drawbridge over a moat.

The Castle itself is made up of stables, kitchens, a throne room, royal chambers, and towers accessed by lifts built into them.

The depths of the castle contains a series of dungeons where criminals and dangerous creatures are contained. A lift in the dungeons grants access into a underground cave and river, where refugees from the Seck Resurgence sheltered.

Beyond the dungeons is the Chamber of Stars, where artifacts from the war of the legions too dangerous for "mortal eyes" are kept. Below the Vault is the Seck prison.

In Game[]

Lady Montbarron assaulted the castle during the Seck resurgence, during which it had been sacked and infested with Seck and Mucosa. In the dungeons the player encounters King Konreid who gives the player the key to access the Chamber of Stars.



Castle Ehb Part One

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