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Berenthi Rukhil

Berenthi Rukhil resting on a chair in Elddim.

For other uses, see Characters.

Non-Player Characters, Non-Playable Characters or NPCs is a generic term for all characters, other than Lady Montbarron, who can be encountered while wandering Dungeon Siege and the Dungeon Siege Series.

They do not fight the player but rather act as additional scenery, be part of quests or act as shopkeepers who can buy and sell goods to the character. They're also generally invincible to typical forms of damage however during certain parts of Dungeon Siege II and Dungeon Siege III they are witnessed dying.

NPC's in Dungeon Siege are categorized into three different types: Normal, shopkeeper and Guard (Although crossovers are possible). All three types are capable of giving, continuing and ending quests for the player.

During certain aspects of the Dungeon Siege Series, you will be able to recruit certain NPC's into your party. These characters start off as being invincible NPC's until they join your party and are fully capable of speech.

Normal[]

Normal NPC's basically just stand around and add to the scenery. They are almost always invincible but they will not attack enemies even when they themselves are attacked. Most of the time however, they are far from harms way. Most NPC's do not have any sound files when being talked too.

Shopkeepers[]

Shopkeepers are mostly found inside some sort of structure (Such as a blacksmith). Their equipment will vary based on their location. The items that Shopkeepers sell generally varies around a certain item level and it is not affected by the player. Shopkeepers are able to buy and sell weapons, armour, nature and combat spells, misc items and potions.

Guards[]

Guards are not always technically Guards. The game script basically states that a guard is an NPC that is capable of attacking an enemy on sight. Most of the time you will find guards at the edges of town. The concept behind them is that they prevent enemies from casually walking into towns and causing issues. Tenth Legion soldiers are mostly armed with either a sword and shield or a bow. However Guards can be equiped with practically any sort of weapon in the database. Excluding modding, Guards in Dungeon Siege are always invincible. Most Guards do not have any sound files to play when being talked to. However Guards typically only serve to be useful in killing enemies near the start of the game. On higher difficulties they are barely able to damage enemies and are best used to distract the enemies.

General characters[]

There are also many general NPCs in Dungeon Siege, many of which are randomly generated. If they are killed they will become randomly generated again after a certain amount of time.

The Kingdom of Ehb (Seck Ressurgence)[]

Utraean Peninsula[]

Yesterhaven[]

  • Dante
  • Fairy
  • Fire King
  • Guard Captain Kellan
  • Lich Lord Spirit
  • Maid Gwendolyn
  • Mayor Gilwin
  • Pixie
  • Rho Kellan
  • Scribe Redric
  • Shepherd Trini
  • Snow Queen
  • Undertaker
  • Undertaker's Assistant
  • Yesterhaven Guard Captain


Legends of Aranna[]

Return to Arhok[]

Death and Loot[]

In the standard maps included in Dungeon Siege and Dungeon Siege II, NPC's are incapable of dying unless it is scripted.

Through the use of the Dungeon Siege Editor, it is quite easy to make an NPC die. However causing an NPC to die in Dungeon Siege will make it drop all it's inventory and equiped items (Which explains why Guards never die). Shopkeepers treat their sellable items as items inside their own inventory (The buttons at the top serve as filters) and as such, killing a Shopkeeper will cause it to drop all it's inventory items which can clog up the screen and in some cases, cause the game to lag due to so many modifyable entities on the screen.

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