- Main article: Spells (Dungeon Siege)
- For Nature Magic, see Nature Magic (Dungeon Siege).
Combat Magic is one of the four combat Skill disciplines in Dungeon Siege.
Using this skill requires a spellbook, spell scrolls, and mana. Offensive Combat spells characteristically produce fire, poison, and "dark energy" effects to deal rapid AoE damage at a higher cost than Nature spells. Combat also has a number of popular utility spells that are not replicated by Nature, as well as more summons.
Gaining Combat ranks allows the character to meet the requirements for new spells and increases the magnitude calculations, such as damage, duration, summoned creature stats, and the mana cost. In LoA, the skill rank improves armor-penetration for spells beyond their stated maximum level. In vanilla DS, penetration depends instead upon the damage magnitude; i.e., damage squared. Training also raises attributes according to the table below:
Class | Strength | Dexterity | Intelligence |
---|---|---|---|
Melee | .64 | .27 | .09 |
Ranged | .25 | .62 | .13 |
Nature | .09 | .18 | .73 |
Combat | .13 | .17 | .70 |
Abbreviations/terms:[]
- Air: Spell comes from the sky
- AoE: Area of effect; includes splash damage, "cloud" spells
- Arc: Spell's attack follows a parabolic path
- Boost <HP and/or MP>: Temporarily increases health/mana.
- Boost <stat>: Temporarily increases a particular stat
- Chance of paralysis: There is a chance that the enemy is frozen in place for a moment.
- Close: Terminates at a short range, often shotgun-like
- Decomposition: Spell is used on dead bodies for its effect.
- Delay: Spell takes a significant amount time to produce effect
- DoT: Damage over time
- Focusing: You need to stand still to use the spell
- Glyph: An enemy-triggered bomb. Sets off on its own after 30 seconds. 10 at a time can be placed. Attacking with glyphs will not count as a kill.
- Guaranteed paralysis: Spell's main attack keeps enemy from moving/attacking.
- HoT: Healing over time.
- HMC/MMC: High/medium mana cost.
- Insta-kill: Instantly kills an enemy.
- Instant-heal: Gives immediate hit points on cast
- Instant-hit: No tracking/timing is needed; spell immediately hits target
- Magic item: This spell can be found enchanted on certain blue-background items.
- Imbued item: This spell can be found on purple-background items.
- Orb: A ball that orbits you, firing projectiles.
- Physics: The spell has its own physics engine (will bounce, etc.) Mostly applies to bombs. They can be sent extremely long ranges due to physics.
- Projectile: Spell is a bolt, ball, bomb, etc.
- Random: Spell's effect follows a random path
- Spray: Often a version of an existing spell in which there are more, but weaker, projectiles. Used like a shotgun.
- Summoning: Casts a creature to fight for you.
- Sustained fire: Spell continuously uses mana until stopped.
- Tracks: Homes in on a target, following it until it hits or dissipates.
Lists[]
Dungeon Siege[]
- Main article: Spells Data Dump (Dungeon Siege)
Legends of Aranna[]
- Main article: Spells Data Dump (Legends of Aranna)
The Legends of Aranna expansion added a number of new spells to the game.
Below is a list of the new enchantments.
Notes[]
- The number N depends on the current skill of the caster and/or on the amount of mana.
- In the arsenal of a battle mage, you can most often find spells of fire, poisonous fumes and explosives. Most attack magic has its own area of effect, which allows you to effectively attack entire groups of enemies.
- Protection category spells only affect the character and his unit, as well as summoned creatures. The duration of most buff spells can be greatly increased by casting the same spell on the player multiple times.
Item Lists - Dungeon Siege / Legends of Aranna | |
---|---|
PContent | Items • Enchantments by Type • Prefix List • Suffix List |
Armor | Body Armor • Boots • Gloves • Helms • Shields |
Weapons | Swords & Daggers • Clubs, Hammers, & Maces • Axes • Bows & Guns • Staves |
Spell Items | Spells (Nature Magic - Combat Magic) • Spellbooks • Spellbook Affixes • Spell Guide |
Other Items | Gold • Rings • Amulets • Potions • Treasure |
Singleplayer Item Sets | Arhok's Lot • Illicor • Kajj • Solov • Demlock • Clockwork |
Multiplayer Item Sets | Chadekian • Guiseppi's • Kaltenbach • Rune Series • Adela's • Jeffron's • Cicatrix • Utraean Archer • Zaurask Champion • Xulphae's • Kmethekt's • Utraean Guard • Ancient Hassat • Jerkal's |