Dungeon Siege II: Broken World is an addition to the computer game Dungeon Siege II. To start, you must have the original game.
- 1 Plot
- 2 Setting
- 3 Gameplay
- 4 Races
- 5 Combat
- 6 Armor
- 7 Graphics and interface
- 8 System requirements
- 9 Development
- 10 Music
- 11 Deluxe Edition
- 12 Mods
- 13 Gallery
- 14 See also
- 15 References
- 16 External links
Plot[edit | edit source]
Аct I[edit | edit source]
A year passes, and the protagonist comes to the outpost of the surviving dryads settled on the mainland, guided by the search for the escaped Superman. There he meets old friends and again gathers a detachment on a campaign, continuing to follow the trail of the dark magician.
Using Canred’s staff, the heroes open a passage into the wasteland of Kelvaran, where after a long journey they stumble upon the Superman. From a conversation with him, it becomes clear that the magician wants to return his race of qingbri to Aranna, and the city of Aman'Lu has already been destroyed. After the dark magician escapes, leaving a couple of his henchmen.
After the words of the wizard, the main character tries to find the way to Aman'Lu. The path to it is blocked, and the key is located at the overseer Celia, who tracks down another "spoiled" magician. It turns out to be the elder of the city of Celeb'Hel, who soon finds and destroys a detachment of heroes. Celia appears immediately, along with the patrol of the dryads, who begin to collect the magical energy of the fallen elder. She does not want to reveal the motive for the actions of her subordinates, but allows the group to go to Aman'Lu.
Аct II[edit | edit source]
Arriving in his native city, the hero finds only its ruins, in which twisted creatures roam. Surviving residents are forced to defend themselves against attacks by returning old enemies - Familiars. Deep in the forests of Vai'Lutra, the heroes seek out and destroy their representatives - the surgeons who are behind the creation of terrible monsters from living creatures. In one of the underground strongholds, the group finds out that the dryads helped to collect magical energy for the Families, whose return, by the way, is the Super Wizard.
Upon returning to Aman'Lu, the hero is transferred to Solanum, the new city of the dryads. There he sees how, under the leadership of the Great Leader, the dryads enter a strange portal. The leader dispels the illusion and becomes the Super Wizard, summoning a strong Familiar to delay the squad and escape again. Heroes destroy the enemy and go to the portal in the wake of the magician.
Аct III[edit | edit source]
Using the portal, the heroes are transported to the Enclave Gloridip - a place underground, where a colony of gnome miners lives enslaved by the Super Wizard more than a hundred years ago. All this time they were excavating the ancient city of Zinbri, however, when they saw the detachment of the protagonist, they hoped for release. Heroes helped the dwarves to destroy the guards, and in return they opened the way to the underground city.
In its depths, the heroes find the main dark magician, who is surrounded by dryads. He uses their life energy and turns into the Zaramota of the Reborn. After an exhausting battle, the heroes defeat him, thereby forever closing his connection with the world of qingbri.
Setting[edit | edit source]
Gameplay[edit | edit source]
Innovations[edit | edit source]
- Two new character classes:
- Stone Fist (Fist of Stone).
- Blood Assassin
- A new game race - gnomes.
- New companions.
- New Pets:
- Pack sheep.
- Recipes for creating magic items using enchantment.
- A trainer with which you can reset and redistribute points of passive skills.
- Community of Fedvirra and Klars. With it, you can exchange unique items between the Broken World expansion pack and the Throne of Agony PSP game.
- Reworked the numerical values of most of the skills and strengths of characters.
- Many new monsters and items.
- Ability to transfer characters to Dungeon Siege II: Broken World from the original Dungeon Siege II game.
Races[edit | edit source]
Combat[edit | edit source]
Enemy leveling system[edit | edit source]
Armor[edit | edit source]
Graphics and interface[edit | edit source]
System requirements[edit | edit source]
Minimum[edit | edit source]
- Operating System: Windows XP
- Processor: Intel Pentium 4 1.8 GHz
- RAM: 256 Mb
- Video card: Intel Extreme Graphics 82845, 82865, 82915 / Nvidia Geforce 5750 / ATI Radeon 7500
- 1.5 Gb free space
Recommended[edit | edit source]
- Operating System: Windows XP
- Processor: Intel Pentium 4 2 GHz
- RAM: 512 Mb
- Video card: Nvidia Geforce FX 5200 / ATI Radeon 9500
- 1.5 Gb free space
Development[edit | edit source]
Music[edit | edit source]
Deluxe Edition[edit | edit source]
Mods[edit | edit source]
The game engine allows content creation and modification through a released toolkit. New content and modifications are called siegelets. There are many mods created by amateurs available for download on the internet, with features ranging from new graphics to completely new character development systems.
Gallery[edit | edit source]
See also[edit | edit source]
References[edit | edit source]
[edit | edit source]
|Companions - Dungeon Siege II - Broken World|
|Dungeon Siege II||Amren • Deru • Drevin • Evangeline • Finala • Lothar • Sartan • Taar • Vix|
|Broken World||Yoren Glitterdelve • Ressa • Celeb'hel|
|Dungeon Siege (Legends of Aranna) • Dungeon Siege II (Broken World) • Dungeon Siege III (Treasures of The Sun)|
|Spinoffs||Throne of Agony • Yesterhaven • Return to Arhok|
|Aranna||Island of the Utraeans • Utraean Peninsula • Aran Ocean • The Aranoi Desert • The Iron Coast • Ehb • Green Ranges • Frostspire Mountain • Lescanza • Mazal • Rowan • Greilyn • Plain of Tears • Gonsiir • Agallan Peaks • The Northern Reaches • The Northern Range • Agallan Ocean • Yesterhaven • Arhok|
|Movies||In the Name of the King: A Dungeon Siege Tale|
|Dungeon Siege: Sybex Official Strategies & Secrets • Dungeon Siege II: Sybex Official Strategies and Secrets|
|Dungeon Siege: The Battle for Aranna • Dungeon Siege III: Volume 1|