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Below is a list of the magic item suffixes in Dungeon Siege.

A list of the prefixes can be found here.

Color coding in this chart should be visible in most browsers:

A Magic Affix
A Rare Affix
A Unique Affix
Give-and-take (Magic)


"Rare" suffixes exist and were introduced in Legends of Aranna. Most are referred-to as "imbued" effects, and they impart a spell effect that scales up with the wearer's level.

Suffix List[]

Suffix Bonuses Quality Applicable Items Power Level Template Code
of Attainment Adds 15 to 218 Damage Magic Ranged 208 /+ofattainment
of Aptitude Adds 12 to 174 Damage Magic Ranged 165 /+ofaptitude
of the Destructive Adds 120 to Max Damage Magic Melee 120 /+ofthedestructive
of Zeal Adds 23 to 70 Nature Magic Damage Magic Staff 117 /+ofzeal
of Antagonism Adds 23 to 70 Combat Magic Damage Magic Staff 117 /+ofantagonism
of the Lion Adds 529 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 115 /+ofthelion
of the Zapped Adds 105 to 124 Lightning Damage Magic Melee 115 /+ofthezapped
of Lightning Adds 74 to 87 Lightning Damage Magic Ranged 115 /+oflightning
of Agony Adds 84 to 140 Damage Magic Melee 112 /+ofagony
of Intent +12% Chance to Inflict a Piercing Hit Magic Melee 109 /+ofintent
of Ice +5% Chance to Freeze and
Adds 56 to 99 Cold Damage
Magic Melee 109 /+ofice
of Glaciers +3% Chance to Freeze and
Adds 45 to 76 Cold Damage
Magic Bow 109 /+ofglaciers
of Colossus Adds 11 to Strength Magic Weapon, Armor, Ring, Amulet 107 /+ofcolossus
of Omniscience Adds 11 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 107 /+ofomniscience
of Transcendence Adds 45 to 104 Damage Magic Ranged 107 /+oftranscendence
of the Effortless Adds 11 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 104 /+oftheeffortless
of the Oppressive Adds 104 to Max Damage Magic Melee 104 /+oftheoppressive
of Rejoicing Adds 20 to 61 Nature Magic Damage Magic Staff 101 /+ofrejoicing
of Repression Adds 20 to 61 Combat Magic Damage Magic Staff 101 /+ofrepression
of Fangs Adds 35 to 82 Piercing Damage Magic Melee 99 /+offangs
of Dawn Adds 17 Mana Per Hit Magic Weapon 99 /+ofdawn
of Fire Adds 65 to 133 Fire Damage Magic Melee 99 /+offire
of Ignition Adds 46 to 93 Fire Damage Magic Ranged 99 /+ofignition
of Ingenuity Adds 7 to 104 Damage Magic Ranged 99 /+ofingenuity
of the Eagle Adds 67 to Max Damage Magic Ranged 96 /+oftheeagle
of Premeditation +12% Chance to Inflict a Piercing Hit Magic Ranged 93 /+ofpremeditation
of the Slayer 16 Mana Stolen Per Hit Magic Weapon 93 /+oftheslayer
of Frostbite +10% Chance to Freeze and
Adds 47 to 82 Cold Damage
Magic Melee 93 /+offrostbite
of Icebergs +3% Chance to Freeze and
Adds 39 to 65 Cold Damage
Magic Bow 93 /+oficebergs
of the Panther Adds 415 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 91 /+ofthepanther
of Velocity Adds 30 to 70 Piercing Damage Magic Ranged 91 /+ofvelocity
of Torment Adds 67 to 113 Damage Magic Melee 91 /+oftorment
of the Shocked Adds 85 to 95 Lightning Damage Magic Melee 88 /+oftheshocked
of Tempests Adds 60 to 67 Lightning Damage Magic Ranged 88 /+oftempests
of Grandeur Adds 9 to Strength Magic Weapon, Armor, Ring, Amulet 86 /+ofgrandeur
of Foresight Adds 9 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 86 /+offoresight
of Transience Adds 36 to 84 Damage Magic Ranged 86 /+oftransience
of Pestilence Adds 85 to Maximum Damage Magic Melee 86 /+ofpestilence
of Epidemic Adds 60 to Maximum Damage Magic Ranged 86 /+ofepidemic
of the Speedy Adds 9 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 83 /+ofthespeedy
of Exhilaration Adds 17 to 50 Nature Magic Damage Magic Staff 83 /+ofexhilaration
of Adversaries Adds 17 to 50 Combat Magic Damage Magic Staff 83 /+ofadversaries
of Bounty Adds 11 Health Per Hit Magic Weapon 80 /+ofbounty
of Vindication 18% of Damage Reflected to Enemy Magic Armor 80 /+ofvindication
of Sunrise Adds 15 Mana Per Hit Magic Weapon 78 /+ofsunrise
of the Falcon Adds 54 to Max Damage Magic Ranged 78 /+ofthefalcon
of Flame Adds 50 to 105 Fire Damage Magic Melee 78 /+offlame
of Cinders Adds 35 to 74 Fire Damage Magic Ranged 78 /+ofsparks
of Talons Adds 26 to 62 Piercing Damage Magic Melee 75 /+oftalons
of Magnitude Adds 25 to Max Nature Magic Damage Magic Staff 75 /+ofmagnitude
of Hostility Adds 25 to Max Combat Magic Damage Magic Staff 75 /+ofhostility
of Freezing +5% Chance to Freeze and
Adds 39 to 65 Cold Damage
Magic Melee 75 /+offreezing
of Blizzards Adds 31 to 51 Cold Damage Magic Bow 75 /+ofblizzards
of Prominence Adds 7 to Strength Magic Weapon, Armor, Ring, Amulet 72 /+ofprominence
of Wisdom Adds 7 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 72 /+ofwisdom
of the Predator 14 Mana Stolen Per Hit Magic Weapon 72 /+ofthepredator
of Laceration Adds 54 to 90 Damage Magic Melee 72 /+oflaceration
of the Honed Adds 7 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 70 /+ofthehoned
of the Bear Adds 320 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 70 /+ofthebear
of Invigoration Adds 541 to Mana Magic Weapon, Ring, Amulet, Spellbook 70 /+ofinvigoration
of the Venomous Adds 70 to Max Damage Magic Melee 70 /+ofthevenomous
of Resolution +10% Chance to Inflict a Piercing Hit Magic Ranged 67 /+ofresolution
of Beyond Adds 27 to 63 Damage Magic Ranged 65 /+ofbeyond
of Remoteness +20% Chance to Hit Enemy with a Ranged Weapon Magic Ranged 63 /+ofremoteness
of Cautery Adds 40 to 85 Fire Damage Magic Melee 63 /+ofcautery
of Smoke Adds 28 to 60 Fire Damage Magic Ranged 63 /+ofsmoke
of Greater Nova Strike +30% Chance to Cast Novastrike on Taking Damage Magic Armor 61 /+ofgreaternovastrike
of Score +10% Chance to Inflict a Piercing Hit Magic Melee 60 /+ofscore
of Abundance Adds 9 Health Per Hit Magic Weapon 60 /+ofabundance
of the Hunter 13 Mana Stolen Per Hit Magic Weapon 60 /+ofthehunter
of the Hawk Adds 42 to Max Damage Magic Ranged 60 /+ofthehawk
of Joviality Adds 12 to 36 Nature Magic Damage Magic Staff 60 /+ofjoviality
of Foes Adds 12 to 36 Combat Magic Damage Magic Staff 60 /+offoes
of The Glacier Reduces the cost of Ice Spells in this Spellbook by 25% Magic Spellbook 60 /+oftheglacier
of The Inferno Reduces the cost of Fire Spells in this Spellbook by 25% Magic Spellbook 60 /+oftheinferno
of The Thunderbolt Reduces the cost of Lightning Spells in this Spellbook by 25% Magic Spellbook 60 /+ofthethunderbolt
of Summoning Reduces the cost of Summoning Spells in this Spellbook by 25% Magic Spellbook 60 /+ofsummoning
of Grace Reduces the cost of Healing Spells in this Spellbook by 25% Magic Spellbook 60 /+ofgrace
of Daylight Adds 13 Mana Per Hit Magic Weapon 58 /+ofdaylight
of Vengeance 15% of Damage Reflected to Enemy Magic Armor 58 /+ofvengeance
of Winter +15% Chance to Freeze and
Adds 29 to 50 Cold Damage
Magic Melee 58 /+ofwinter
of Snowstorms +3% Chance to Freeze and
Adds 24 to 39 Cold Damage
Magic Bow 58 /+ofsnowstorms
of Greater Firebomb +30% Chance to Cast Firebomb on Taking Damage Magic Armor 56 /+ofgreaterfirebomb
of Might Adds 6 to Strength Magic Weapon, Armor, Ring, Amulet 55 /+ofmight
of Judgment Adds 6 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 55 /+ofjudgment
of Acceleration Adds 18 to 42 Piercing Damage Magic Ranged 55 /+ofacceleration
of Excellence +20% Chance to Hit Enemy with a Melee Weapon Magic Melee, Ring, Amulet 55 /+ofexcellence
of Boundlessness Adds 20 to Max Nature Magic Damage Magic Staff 55 /+ofboundlessness
of Contention Adds 20 to Max Combat Magic Damage Magic Staff 55 /+ofcontention
of Impalement Adds 41 to 67 Damage Magic Melee 55 /+ofimpalement
of the Dexterous Adds 6 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 54 /+ofthedexterous
of Reclamation Adds 426 to Mana Magic Weapon, Ring, Amulet, Spellbook 54 /+ofreclamation
of the Savage Adds 54 to Max Damage Magic Melee 54 /+ofthesavage
of the Jolted Adds 49 to 58 Lightning Damage Magic Melee 54 /+ofthejolted
of Cyclones Adds 34 to 41 Lightning Damage Magic Ranged 54 /+ofcyclones
of Perjury 6 Health Stolen Per Hit Magic Weapon 52 /+ofperjury
of Afar Adds 21 to 51 Damage Magic Ranged 52 /+ofafar
of Greater Starburst +30% Chance to Cast Starburst on Taking Damage Magic Armor 52 /+ofgreaterstarburst
of Glory Adds 62 to Health
Adds 6 Mana Per Hit
Adds 7 to Max Combat Magic Damage
Adds 1 to Nature Magic Min Damage
Unique Weapon, Armor, Ring, Amulet 51 /+ofglory
of Major Nova Strike +25% Chance to Cast Novastrike on Taking Damage Magic Armor 51 /+ofmajornovastrike
of the Leopard Adds 230 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 50 /+oftheleopard
of Tusks Adds 17 to 41 Piercing Damage Magic Melee 50 /+oftusks
of the Raider 11 Mana Stolen Per Hit Magic Weapon 50 /+oftheraider
of Vibrancy Adds 10 to 30 Nature Magic Damage Magic Staff 50 /+ofvibrancy
of Clashing Adds 10 to 30 Combat Magic Damage Magic Staff 50 /+ofclashing
of Disease Adds 45 to Maximum Damage Magic Melee 50 /+ofdisease
of Consumption Adds 32 to Maximum Damage Magic Ranged 50 /+ofconsumption
of Equity Adds 1 to 4 Piercing Damage
+4% Chance to Hit Enemy with a Ranged Weapon
Adds 23 to Max Damage
Unique Ranged 48 /+ofequity
of Extension +15% Chance to Hit Enemy with a Ranged Weapon Magic Ranged 47 /+ofextension
of Wounding Adds 35 to 57 Damage Magic Melee 47 /+ofwounding
of Regard Adds 1 to Strength
Adds 1 to Intelligence
Adds 89 to Health
Adds 6 Mana Per Hit
Unique Weapon, Armor, Ring, Amulet 47 /+ofregard
of Greater Lightray +30% Chance to Cast Lightray on Taking Damage Magic Armor 47 /+ofgreaterlightray
of Major Firebomb +25% Chance to Cast Firebomb on Taking Damage Magic Armor 47 /+ofmajorfirebomb
of Reinvention Adds 346 to Mana Magic Weapon, Ring, Amulet, Spellbook 45 /+ofreinvention
of Wealth Adds 7 Health Per Hit Magic Weapon 45 /+ofwealth
of the Feral Adds 45 to Max Damage Magic Melee 45 /+oftheferal
of Numbness +10% Chance to Freeze and
Adds 22 to 40 Cold Damage
Magic Melee 45 /+ofnumbness
of Hail +7% Chance to Freeze and
Adds 18 to 32 Cold Damage
Magic Bow 45 /+ofhail
of Greater Lightning Blast +30% Chance to Cast lightningblast on Taking Damage Magic Armor 43 /+ofgreaterlightningblast
of Major Starburst +25% Chance to Cast Starburst on Taking Damage Magic Armor 43 /+ofmajorstarburst
of Agility Adds 14 to 30 Piercing Damage Magic Ranged 41 /+ofagility
of Threat 5 Health Stolen Per Hit Magic Weapon 41 /+ofthreat
of Retribution 13% of Damage Reflected to Enemy Magic Armor 41 /+ofretribution
of the Heron Adds 28 to Max Damage Magic Ranged 41 /+oftheheron
of Breadth Adds 17 to 40 Damage Magic Ranged 41 /+ofbreadth
of Nova Strike +20% Chance to Cast Novastrike on Taking Damage Magic Armor 41 /+ofnovastrike
of The Frozen Reduces the cost of Ice Spells in this Spellbook by 20% Magic Spellbook 40 /+ofthefrozen
of The Conflagration Reduces the cost of Fire Spells in this Spellbook by 20% Magic Spellbook 40 /+oftheconflagration
of Electricity Reduces the cost of Lightning Spells in this Spellbook by 20% Magic Spellbook 40 /+ofelectricity
of Convoking Reduces the cost of Summoning Spells in this Spellbook by 20% Magic Spellbook 40 /+ofconvoking
of Compassion Reduces the cost of Healing Spells in this Spellbook by 20% Magic Spellbook 40 /+ofcompassion
of Virulence Adds 4 to Strength Magic Weapon, Armor, Ring, Amulet 39 /+ofvirulence
of Intellect Adds 4 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 39 /+ofintellect
of Claws Adds 14 to 32 Piercing Damage Magic Melee 39 /+ofclaws
of Target +8% Chance to Inflict a Piercing Hit Magic Melee 39 /+oftarget
of Sunset Adds 9 Mana Per Hit Magic Weapon 39 /+ofsunset
of Perfection +15% Chance to Hit Enemy with a Melee Weapon Magic Melee, Ring, Amulet 39 /+ofperfection
of Enormity Adds 13 to Max Nature Magic Damage Magic Staff 39 /+ofenormity
of Opposition Adds 13 to Max Combat Magic Damage Magic Staff 39 /+ofopposition
of Animation Adds 8 to 24 Nature Magic Damage Magic Staff 39 /+ofanimation
of Dissension Adds 8 to 24 Combat Magic Damage Magic Staff 39 /+ofdissension
of Blistering Adds 25 to 52 Fire Damage Magic Melee 39 /+ofblistering
of Embers Adds 18 to 36 Fire Damage Magic Ranged 39 /+ofembers
of Infirmity Adds 39 to Maximum Damage Magic Melee 39 /+ofinfirmity
of Malady Adds 27 to Maximum Damage Magic Ranged 39 /+ofmalady
of Revenge Adds 3 Health Per Hit
+6% Chance to Inflict a Piercing Hit
Adds 8 to 13 Damage
Unique Melee 39 /+ofrevenge
of Major Lightray +25% Chance to Cast Lightray on Taking Damage Magic Armor 39 /+ofmajorlightray
of the Deft Adds 4 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 38 /+ofthedeft
of Endeavor +7% Chance to Inflict a Piercing Hit Magic Ranged 38 /+ofendeavor
of the Plunderer 9 Mana Stolen Per Hit Magic Weapon 38 /+oftheplunderer
of Puncture Adds 27 to 48 Damage Magic Melee 38 /+ofpuncture
of Certainty Adds 3 Health Per Hit
Adds 34 to Mana
+4% Chance to Hit Enemy with a Ranged Weapon
6% of Damage Reflected to Enemy
Unique Weapon, Armor, Ring, Amulet 38 /+ofcertainty
of Greater Multispark +30% Chance to Cast Multispark on Taking Damage Magic Armor 38 /+ofgreatermultispark
of Firebomb +20% Chance to Cast Firebomb on Taking Damage Magic Armor 38 /+offirebomb
of the Ram Adds 163 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 36 /+oftheram
of Restoration Adds 275 to Mana Magic Weapon, Ring, Amulet, Spellbook 36 /+ofrestoration
of Surplus Adds 6 Health Per Hit Magic Weapon 36 /+ofsurplus
of the Rabid Adds 36 to Max Damage Magic Melee 36 /+oftherabid
of Reach Adds 15 to 35 Damage Magic Ranged 36 /+ofreach
of Emphasis Adds 2 to Strength
Adds 1 to Intelligence
Adds 163 to Health
6% of Damage Reflected to Enemy
Unique Weapon, Armor, Ring, Amulet 36 /+ofemphasis
of Major Lightning Blast +25% Chance to Cast lightningblast on Taking Damage Magic Armor 36 /+ofmajorlightningblast
of Impulse Adds 42 to Health
4 Mana Stolen Per Hit
+4% Chance to Inflict a Piercing Hit
Unique Ranged 35 /+ofimpulse
of Fortitude Adds 3 to Strength
Adds 1 to Dexterity
Adds 1 to Intelligence
Unique Weapon, Armor, Ring, Amulet 35 /+offortitude
of Starburst +20% Chance to Cast Starburst on Taking Damage Magic Armor 35 /+ofstarburst
of Greater Fireball +30% Chance to Cast Fireball on Taking Damage Magic Armor 34 /+ofgreaterfireball
of Teeth Adds 12 to 28 Piercing Damage Magic Melee 33 /+ofteeth
of Malevolence 4 Health Stolen Per Hit Magic Weapon 33 /+ofmalevolence
of Defiance 10% of Damage Reflected to Enemy Magic Armor 33 /+ofdefiance
of the Raven Adds 23 to Max Damage Magic Ranged 33 /+oftheraven
of Frigidity +5% Chance to Freeze and
Adds 17 to 30 Cold Damage
Magic Melee 33 /+offrigidity
of Sleet Adds 13 to 23 Cold Damage Magic Bow 33 /+ofsleet
of Virtue 2 Health Stolen Per Hit
Adds 3 Mana Per Hit
3% of Damage Reflected to Enemy
Unique Weapon, Armor 32 /+ofvirtue
of Major Multispark +25% Chance to Cast Multispark on Taking Damage Magic Armor 32 /+ofmajormultispark
of Lightray +20% Chance to Cast Lightray on Taking Damage Magic Armor 32 /+oflightray
of the Pillager 7 Mana Stolen Per Hit Magic Weapon 31 /+ofthepillager
of Shadows Adds 7 Mana Per Hit Magic Weapon 31 /+ofshadows
of Detail +13% Chance to Hit Enemy with a Melee Weapon Magic Melee, Ring, Amulet 31 /+ofdetail
of Perforation Adds 23 to 33 Damage Magic Melee 31 /+ofperforation
of Confidence Adds 2 Health Per Hit
5% of Damage Reflected to Enemy
Adds 2 to Intelligence
Unique Weapon, Armor, Ring, Amulet 31 /+ofconfidence
of Calculation 2 Health Stolen Per Hit
Adds 4 to 10 Piercing Damage
3% of Damage Reflected to Enemy
Adds 1 to Min Damage
Unique Melee 31 /+ofcalculation
of the Proud 2 Health Stolen Per Hit
+3% Chance to Inflict a Piercing Hit
Adds 5 to 7 Damage
Unique Ranged 31 /+oftheproud
of Minor Nova Strike +15% Chance to Cast Novastrike on Taking Damage Magic Armor 30 /+ofminornovastrike
of Independence Adds 1 to Intelligence
Adds 3 Mana Per Hit
Adds 1 to Max Combat Magic Damage
Adds 3 to 8 Nature Magic Damage
Unique Weapon, Armor, Ring, Amulet 29 /+ofindependence
of Greater Lightning +30% Chance to Cast Lightning on Taking Damage Magic Armor 29 /+ofgreaterlightning
of Lightning Blast +20% Chance to Cast lightningblast on Taking Damage Magic Armor 29 /+oflightningblast
of the Forgiven Adds 2 to Strength
Adds 3 Health Per Hit
Adds 1 to 4 Piercing Damage
Adds 2 to Max Damage
Unique Melee 28 /+oftheforgiven
of Conviction Adds 2 Health Per Hit
+3% Chance to Inflict a Piercing Hit
+11% Chance to Hit Enemy with a Melee Weapon
Unique Melee 28 /+ofconviction
of Major Fireball +25% Chance to Cast Fireball on Taking Damage Magic Armor 28 /+ofmajorfireball
of Minor Firebomb +15% Chance to Cast Firebomb on Taking Damage Magic Armor 28 /+ofminorfirebomb
of Risk Adds 2 to Dexterity
+3% Chance to Inflict a Piercing Hit
Adds 1 to Min Damage
Unique Ranged 27 /+ofrisk
of Talent Adds 2 to 27 Damage Magic Ranged 26 /+oftalent
of Reliance Adds 6 to 13 Piercing Damage
3% of Damage Reflected to Enemy
Adds 1 to Min Damage
Unique Ranged 26 /+ofreliance
of Aspiration Adds 2 to Strength
Adds 33 to Health
Adds 71 to Mana
Unique Weapon, Armor, Ring, Amulet 26 /+ofaspiration
of Multispark +20% Chance to Cast Multispark on Taking Damage Magic Armor 26 /+ofmultispark
of Minor Starburst +15% Chance to Cast Starburst on Taking Damage Magic Armor 26 /+ofminorstarburst
of Robustness Adds 3 to Strength Magic Weapon, Armor, Ring, Amulet 25 /+ofrobustness
of Knowledge Adds 3 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 25 /+ofknowledge
of Recovery Adds 203 to Mana Magic Weapon, Ring, Amulet, Spellbook 25 /+ofrecovery
of Momentum Adds 8 to 20 Piercing Damage Magic Ranged 25 /+ofmomentum
of Vastness Adds 8 to Max Nature Magic Damage Magic Staff 25 /+ofvastness
of Rivalry Adds 8 to Max Combat Magic Damage Magic Staff 25 /+ofrivalry
of Vitality Adds 5 to 15 Nature Magic Damage Magic Staff 25 /+ofvitality
of Disparity Adds 5 to 15 Combat Magic Damage Magic Staff 25 /+ofdisparity
of Scorching Adds 16 to 34 Fire Damage Magic Melee 25 /+ofscorching
of Coals Adds 11 to 24 Fire Damage Magic Ranged 25 /+ofcoals
of The Frigid Reduces the cost of Ice Spells in this Spellbook by 15% Magic Spellbook 25 /+ofthefrigid
of The Fire Reduces the cost of Fire Spells in this Spellbook by 15% Magic Spellbook 25 /+ofthefire
of The Spark Reduces the cost of Lightning Spells in this Spellbook by 15% Magic Spellbook 25 /+ofthespark
of Commanding Reduces the cost of Summoning Spells in this Spellbook by 15% Magic Spellbook 25 /+ofcommanding
of Mercy Reduces the cost of Healing Spells in this Spellbook by 15% Magic Spellbook 25 /+ofmercy
of Greater Fireskull +30% Chance to Cast Fireskull on Taking Damage Magic Armor 25 /+ofgreaterfireskull
of Courage Adds 1 to Strength
Adds 2 to Dexterity
Adds 1 to Intelligence
Unique Weapon, Armor, Ring, Amulet 24 /+ofcourage
of Minor Lightray +15% Chance to Cast Lightray on Taking Damage Magic Armor 24 /+ofminorlightray
of Valor Adds 1 to Strength
Adds 29 to Health
Adds 2 to Intelligence
Unique Weapon, Armor, Ring, Amulet 23 /+ofvalor
of Retaliation Adds 1 to Strength
Adds 42 to Health
Adds 45 to Mana
Adds 1 to Dexterity
Unique Weapon, Armor, Ring, Amulet 23 /+ofretaliation
of Secrecy Adds 2 to Intelligence
+8% Chance to Hit Enemy with a Melee Weapon
Adds 22 to Health
Unique Weapon, Armor, Ring, Amulet 23 /+ofsecrecy
of Fireball +20% Chance to Cast Fireball on Taking Damage Magic Armor 23 /+offireball
of the Nimble Adds 3 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 22 /+ofthenimble
of Excess Adds 5 Health Per Hit Magic Weapon 22 /+ofexcess
of Stride +10% Chance to Hit Enemy with a Ranged Weapon Magic Ranged 22 /+ofstride
of the Wild Adds 22 to Max Damage Magic Melee 22 /+ofthewild
of Stretch Adds 9 to 21 Damage Magic Ranged 22 /+ofstretch
of Vigilance Adds 52 to Mana
+3% Chance to Inflict a Piercing Hit
3% of Damage Reflected to Enemy
Unique Melee 22 /+ofvigilance
of Patience Adds 2 to Intelligence
Adds 46 to Mana
Adds 1 to Max Combat Magic Damage
Unique Weapon, Armor, Ring, Amulet 21 /+ofpatience
of Major Fireskull +25% Chance to Cast Fireskull on Taking Damage Magic Armor 21 /+ofmajorfireskull
of Minor Lightning Blast +15% Chance to Cast lightningblast on Taking Damage Magic Armor 21 /+ofminorlightningblast
of Personal Battle Rally Raises the character's chance to hit in Melee combat by (leveled bonus)%. Rare Weapon 20 /+ofpersonalbattlecry
of Greater Firespray +30% Chance to Cast Firespray on Taking Damage Magic Armor 20 /+ofgreaterfirespray
of Lightning +20% Chance to Cast Lightning on Taking Damage Magic Armor 20 /+oflightning_special_defense
of Lesser Nova Strike +10% Chance to Cast Novastrike on Taking Damage Magic Armor 20 /+oflessernovastrike
of the Wolf Adds 89 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 19 /+ofthewolf
of Spikes Adds 7 to 16 Piercing Damage Magic Melee 19 /+ofspikes
of Strike +6% Chance to Inflict a Piercing Hit Magic Melee 19 /+ofstrike
of Resolve +5% Chance to Inflict a Piercing Hit Magic Ranged 19 /+ofresolve
of Greed 3 Health Stolen Per Hit Magic Weapon 19 /+ofgreed
of the Thief 6 Mana Stolen Per Hit Magic Weapon 19 /+ofthethief
of the Gull Adds 13 to Max Damage Magic Ranged 19 /+ofthegull
of the Startled Adds 16 to 20 Lightning Damage Magic Melee 19 /+ofthestartled
of Hurricanes Adds 11 to 14 Lightning Damage Magic Ranged 19 /+ofhurricanes
of the Redeemed Adds 1 to Dexterity
Adds 1 to 4 Piercing Damage
+6% Chance to Hit Enemy with a Ranged Weapon
Unique Ranged 19 /+oftheredeemed
of Diligence Adds 1 to Dexterity
Adds 1 to 4 Piercing Damage
+9% Chance to Hit Enemy with a Ranged Weapon
Unique Ranged 19 /+ofdiligence
of Minor Multispark +15% Chance to Cast Multispark on Taking Damage Magic Armor 19 /+ofminormultispark
of Lesser Firebomb +10% Chance to Cast Firebomb on Taking Damage Magic Armor 19 /+oflesserfirebomb
of Craft Adds 1 to 19 Damage Magic Ranged 18 /+ofcraft
of the Banished Adds 2 to Intelligence
Adds 17 to Mana
Adds 22 to Health
Unique Weapon, Armor, Ring, Amulet 18 /+ofthebanished
of Contempt Adds 2 to Intelligence
1 Mana Stolen Per Hit
1 Health Stolen Per Hit
Unique Weapon, Armor, Ring, Amulet 18 /+ofcontempt
of Mortality Adds 2 Health Per Hit
Adds 1 to 4 Piercing Damage
+7% Chance to Hit Enemy with a Melee Weapon
Adds 1 to Min Damage
Unique Melee 18 /+ofmortality
of Eagle Eye Raises the Ranged Skill of the character by (leveled bonus). Rare Ranged, helm, Gloves 18 /+ofeagleeye
of Stability Subtracts 2 from Strength
Adds 1 to 4 Piercing Damage
Magic Melee 17 /+ofstability
of Old Adds 1 to Strength
Adds 1 to Dexterity
Adds 1 to Intelligence
1 Mana Stolen Per Hit
Unique Weapon, Armor, Ring, Amulet 17 /+ofold
of the Haughty Adds 1 to Strength
Adds 22 to Mana
3% of Damage Reflected to Enemy
Adds 1 to Dexterity
Unique Weapon, Armor, Ring, Amulet 17 /+ofthehaughty
of Pretense Adds 13 to Health
1 Mana Stolen Per Hit
+4% Chance to Inflict a Piercing Hit
Unique Ranged 17 /+ofpretense
of Major Firespray +25% Chance to Cast Firespray on Taking Damage Magic Armor 17 /+ofmajorfirespray
of Fireskull +20% Chance to Cast Fireskull on Taking Damage Magic Armor 17 /+offireskull
of Minor Fireball +15% Chance to Cast Fireball on Taking Damage Magic Armor 17 /+ofminorfireball
of Lesser Starburst +10% Chance to Cast Starburst on Taking Damage Magic Armor 17 /+oflesserstarburst
of Urgency Adds 6 to 13 Piercing Damage Magic Ranged 16 /+ofurgency
of Dusk Adds 6 Mana Per Hit Magic Weapon 16 /+ofdusk
of Exactness +10% Chance to Hit Enemy with a Melee Weapon Magic Melee, Ring, Amulet 16 /+ofexactness
of Stabbing Adds 12 to 20 Damage Magic Melee 16 /+ofstabbing
of Infection Adds 16 to Maximum Damage Magic Melee 16 /+ofinfection
of Ailment Adds 11 to Maximum Damage Magic Ranged 16 /+ofailment
of Greater Spark +30% Chance to Cast Spark on Taking Damage Magic Armor 16 /+ofgreaterspark
of Lesser Lightray +10% Chance to Cast Lightray on Taking Damage Magic Armor 16 /+oflesserlightray
of The Frost Reduces the cost of Ice Spells in this Spellbook by 10% Magic Spellbook 15 /+ofthefrost
of The Blaze Reduces the cost of Fire Spells in this Spellbook by 10% Magic Spellbook 15 /+oftheblaze
of The Charge Reduces the cost of Lightning Spells in this Spellbook by 10% Magic Spellbook 15 /+ofthecharge
of Convening Reduces the cost of Summoning Spells in this Spellbook by 10% Magic Spellbook 15 /+ofconvening
of Clemency Reduces the cost of Healing Spells in this Spellbook by 10% Magic Spellbook 15 /+ofclemency
of Minor Lightning +15% Chance to Cast Lightning on Taking Damage Magic Armor 15 /+ofminorlightning
of Honor Adds 1 to Dexterity
Adds 26 to Health
+2% Chance to Inflict a Piercing Hit
Adds 3 to Max Damage
Unique Ranged 14 /+ofhonor
of Firespray +20% Chance to Cast Firespray on Taking Damage Magic Armor 14 /+offirespray
of Major Lightning +25% Chance to Cast Lightning on Taking Damage Magic Armor 14 /+ofmajorlightning
of Lesser Lightning Blast +10% Chance to Cast lightningblast on Taking Damage Magic Armor 14 /+oflesserlightningblast
of Sturdiness Adds 2 to Strength Magic Weapon, Armor, Ring, Amulet 13 /+ofsturdiness
of Insight Adds 2 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 13 /+ofinsight
of Recuperation Adds 101 to Mana Magic Weapon, Ring, Amulet, Spellbook 13 /+ofrecuperation
of Liveliness Adds 3 to 8 Nature Magic Damage Magic Staff 13 /+ofliveliness
of Protest Adds 3 to 8 Combat Magic Damage Magic Staff 13 /+ofprotest
of Chilling +15% Chance to Freeze and
Adds 6 to 11 Cold Damage
Magic Melee 13 /+ofchilling
of Slush +3% Chance to Freeze and
Adds 6 to 9 Cold Damage
Magic Bow 13 /+ofslush
of Privilege Adds 2 to Strength
1 Health Stolen Per Hit
Magic Weapon, Armor, Ring, Amulet 13 /+ofprivilege
of Faith Adds 24 to Mana
3 Mana Stolen Per Hit
Adds 1 to Max Nature Magic Damage
Unique Weapon, Armor, Ring, Amulet 13 /+offaith
of Clean Strike Raises the character's chance to hit in Melee combat by (leveled bonus)%. Rare Melee 13 /+ofcleanstrike
of Major Spark +25% Chance to Cast Spark on Taking Damage Magic Armor 13 /+ofmajorspark
of Lesser Multispark +10% Chance to Cast Multispark on Taking Damage Magic Armor 13 /+oflessermultispark
of the Spry Adds 2 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 12 /+ofthespry
of Briars Adds 4 to 10 Piercing Damage Magic Melee 12 /+ofbriars
of Precision +4% Chance to Inflict a Piercing Hit Magic Melee 12 /+ofprecision
of Twilight Adds 4 Mana Per Hit Magic Weapon 12 /+oftwilight
of Exchange 5% of Damage Reflected to Enemy Magic Armor 12 /+ofexchange
of the Provoked Adds 12 to Max Damage Magic Melee 12 /+oftheprovoked
of Horizon Adds 5 to 11 Damage Magic Ranged 12 /+ofhorizon
of Searing Adds 8 to 15 Fire Damage Magic Melee 12 /+ofsearing
of Cinders Adds 6 to 11 Fire Damage Magic Ranged 12 /+ofcinders
of Youth Adds 8 to 13 Damage
Adds 13 to Mana
Magic Melee 12 /+ofyouth
of Truth Adds 1 Health Per Hit
Adds 1 to 4 Piercing Damage
3% of Damage Reflected to Enemy
Unique Melee 12 /+oftruth
of Personal Stone Skin Surrounds the character with a shell of magical energy, adding (leveled bonus) to Armor. Rare Armor 12 /+ofpersonalstoneskin
of Minor Fireskull +15% Chance to Cast Fireskull on Taking Damage Magic Armor 12 /+ofminorfireskull
of Purpose +3% Chance to Inflict a Piercing Hit Magic Ranged 11 /+ofpurpose
of Lechery 2 Health Stolen Per Hit Magic Weapon 11 /+oflechery
of the Looter 4 Mana Stolen Per Hit Magic Weapon 11 /+ofthelooter
of the Dove Adds 8 to Max Damage Magic Ranged 11 /+ofthedove
of Expanse Adds 4 to Max Nature Magic Damage Magic Staff 11 /+ofexpanse
of Discord Adds 4 to Max Combat Magic Damage Magic Staff 11 /+ofdiscord
of Carving Adds 8 to 13 Damage Magic Melee 11 /+ofcarving
of Dread Adds 1 to Strength
Adds 1 Mana Per Hit
1 Health Stolen Per Hit
Unique Weapon, Armor, Ring, Amulet 11 /+ofdread
of Prosperity Adds 1 to Dexterity
1 Mana Stolen Per Hit
3% of Damage Reflected to Enemy
Unique Weapon, Armor, Ring, Amulet 11 /+ofprosperity
of Greater Fireshot +30% Chance to Cast Fireshot on Taking Damage Magic Armor 11 /+ofgreaterfireshot
of Spark +20% Chance to Cast Spark on Taking Damage Magic Armor 11 /+ofspark
of Lesser Fireball +10% Chance to Cast Fireball on Taking Damage Magic Armor 11 /+oflesserfireball
of Monstrosity Adds 1 to Strength
Subtracts 1 from Dexterity
Magic Weapon, Armor, Ring, Amulet 10 /+ofmonstrosity
of Currents Adds 3 to 5 Lightning Damage
Adds 1 to Dexterity
1 Health Stolen Per Hit
Unique Melee 10 /+ofcurrents
of Minor Firespray +15% Chance to Cast Firespray on Taking Damage Magic Armor 10 /+ofminorfirespray
of Lesser Lightning +10% Chance to Cast Lightning on Taking Damage Magic Armor 10 /+oflesserlightning
of the Boar Adds 42 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 9 /+oftheboar
of Rejuvenation Adds 71 to Mana Magic Weapon, Ring, Amulet, Spellbook 9 /+ofrejuvenation
of Affluence Adds 3 Health Per Hit Magic Weapon 9 /+ofaffluence
of Distance +5% Chance to Hit Enemy with a Ranged Weapon Magic Ranged 9 /+ofdistance
of Energy Adds 2 to 6 Nature Magic Damage Magic Staff 9 /+ofenergy
of Objection Adds 2 to 6 Combat Magic Damage Magic Staff 9 /+ofobjection
of Hope Adds 1 Health Per Hit
Adds 14 to Mana
+3% Chance to Inflict a Piercing Hit
Unique Melee 9 /+ofhope
of Major Fireshot +25% Chance to Cast Fireshot on Taking Damage Magic Armor 9 /+ofmajorfireshot
of Range Boost Increases the range of this Weapon by (leveled bonus). Rare Ranged 8 /+ofrangeboost
of Fireshot +20% Chance to Cast Fireshot on Taking Damage Magic Armor 8 /+offireshot
of Minor Spark +15% Chance to Cast Spark on Taking Damage Magic Armor 8 /+ofminorspark
of Lesser Fireskull +10% Chance to Cast Fireskull on Taking Damage Magic Armor 8 /+oflesserfireskull
of Revendication Adds 53 to Mana Magic Weapon, Ring, Amulet, Spellbook 7 /+ofrevendication
of Sorrows Adds 12 to Health
Adds 1 Health Per Hit
2 Mana Stolen Per Hit
Unique Weapon, Armor, Ring, Amulet 7 /+ofsorrows
of Greater Zap +30% Chance to Cast Zap on Taking Damage Magic Armor 7 /+ofgreaterzap
of Lesser Firespray +10% Chance to Cast Firespray on Taking Damage Magic Armor 7 /+oflesserfirespray
of Ferocity Adds 1 to Strength
Adds 1 to Combat Magic Skill
Melee Damage Reduced by 2%
Rare Weapon, Armor, Ring, Amulet 7 /+offerocity
of Hardiness Adds 1 to Strength Magic Weapon, Armor, Ring, Amulet 6 /+ofhardiness
of Awareness Adds 1 to Intelligence Magic Weapon, Armor, Ring, Amulet, Spellbook 6 /+ofawareness
of the Serpent Adds 37 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 6 /+oftheserpent
of Haste Adds 1 to 4 Piercing Damage Magic Ranged 6 /+ofhaste
of Measure +3% Chance to Inflict a Piercing Hit Magic Melee 6 /+ofmeasure
of Endowment Adds 2 Health Per Hit Magic Weapon 6 /+ofendowment
of Starlight Adds 3 Mana Per Hit Magic Weapon 6 /+ofstarlight
of Focus +5% Chance to Hit Enemy with a Melee Weapon Magic Melee, Ring, Amulet 6 /+offocus
of Reversal 3% of Damage Reflected to Enemy Magic Armor 6 /+ofreversal
of the Untamed Adds 6 to Max Damage Magic Melee 6 /+oftheuntamed
of Length Adds 2 to 6 Damage Magic Ranged 6 /+oflength
of Coldness +10% Chance to Freeze and
Adds 2 to 5 Cold Damage
Magic Melee 6 /+ofcoldness
of Snowflakes +5% Chance to Freeze and
Adds 2 to 4 Cold Damage
Magic Bow 6 /+ofsnowflakes
of the Jarred Adds 5 to 7 Lightning Damage Magic Melee 6 /+ofthejarred
of Thunder Adds 4 to 5 Lightning Damage Magic Ranged 6 /+ofthunder
of Aggression +4% Chance to Hit Enemy with a Melee Weapon
Adds 2 to 3 Damage
Magic Melee 6 /+ofaggression
of Carnage Adds 1 Health Per Hit
Adds 3 to 7 Piercing Damage
Magic Ranged 6 /+ofcarnage
of Spirit Armor Adds (leveled bonus) to Armor. Rare Armor 6 /+ofspiritArmor
of Personal Mystic Aid Raises the character's chance to hit in Melee combat by (leveled bonus)% and
chance to hit in Ranged Combat by (leveled bonus)%.
Rare Armor, Ring, Amulet 6 /+ofpersonalmysticaid
of Major Zap +25% Chance to Cast Zap on Taking Damage Magic Armor 6 /+ofmajorzap
of Minor Fireshot +15% Chance to Cast Fireshot on Taking Damage Magic Armor 6 /+ofminorfireshot
of Refuge Adds 15 to Health
Subtracts 12 from Mana
Magic Weapon, Armor, Ring, Amulet 5 /+ofrefuge
of Ogres Might Boosts the character's physical power, adding (leveled bonus) to Strength. Rare Armor, Ring, Amulet 5 /+ofogresmight
of The Chill Reduces the cost of Ice Spells in this Spellbook by 5% Magic Spellbook 5 /+ofthechill
of The Flame Reduces the cost of Fire Spells in this Spellbook by 5% Magic Spellbook 5 /+oftheflame
of Static Reduces the cost of Lightning Spells in this Spellbook by 5% Magic Spellbook 5 /+ofstatic
of Bidding Reduces the cost of Summoning Spells in this Spellbook by 5% Magic Spellbook 5 /+ofbidding
of Charity Reduces the cost of Healing Spells in this Spellbook by 5% Magic Spellbook 5 /+ofcharity
of Zap +20% Chance to Cast Zap on Taking Damage Magic Armor 5 /+ofzap
of Lesser Spark +10% Chance to Cast Spark on Taking Damage Magic Armor 5 /+oflesserspark
of Pluck +5% Chance to Cast Fireshot on Taking Damage
Adds 1 to Combat Magic Skill
Adds 14 to Mana
Adds 3 to Armor
Rare Armor, Ring, Amulet 5 /+ofpluck
of the Swift Adds 1 to Dexterity Magic Weapon, Armor, Ring, Amulet, Spellbook 4 /+oftheswift
of the Dog Adds 21 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 4 /+ofthedog
of Reprieval Adds 35 to Mana Magic Weapon, Ring, Amulet, Spellbook 4 /+ofreprieval
of Thorns Adds 1 to 4 Piercing Damage Magic Melee 4 /+ofthorns
of Deception 1 Health Stolen Per Hit Magic Weapon 4 /+ofdeception
of Projection Adds 1 to Min Damage Magic Ranged 4 /+ofprojection
of Creation Adds 1 to Nature Magic Min Damage Magic Staff 4 /+ofcreation
of Struggle Adds 1 to Combat Magic Min Damage Magic Staff 4 /+ofstruggle
of the Sparrow Adds 3 to Max Damage Magic Ranged 4 /+ofthesparrow
of Greatness Adds 1 to Max Nature Magic Damage Magic Staff 4 /+ofgreatness
of Strife Adds 1 to Max Combat Magic Damage Magic Staff 4 /+ofstrife
of Span Adds 1 to 4 Damage Magic Ranged 4 /+ofspan
of Singeing Adds 3 to 5 Fire Damage Magic Melee 4 /+ofsingeing
of Ash Adds 2 to 3 Fire Damage Magic Ranged 4 /+ofash
of Illness Adds 4 to Maximum Damage Magic Melee 4 /+ofillness
of Sickness Adds 3 to Maximum Damage Magic Ranged 4 /+ofsickness
of Influence Adds 13 to Health
Adds 1 Health Per Hit
1 Mana Stolen Per Hit
Unique Weapon, Armor, Ring, Amulet 4 /+ofinfluence
of Seasons Adds 8 to Health
Adds 1 Health Per Hit
Adds 1 Mana Per Hit
Unique Weapon, Armor, Ring, Amulet 4 /+ofseasons
of Lesser Fireshot +10% Chance to Cast Fireshot on Taking Damage Magic Armor 4 /+oflesserfireshot
of Zest +6% Chance to Cast Zap on Taking Damage
1% of Damage Reflected to Enemy
Adds 6 to Armor
Rare Armor, Ring, Amulet 4 /+ofzest
of the Owl Adds 17 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 3 /+oftheowl
of Revival Adds 29 to Mana Magic Weapon, Ring, Amulet, Spellbook 3 /+ofrevival
of Promise Adds 11 to Health
Adds 1 Mana Per Hit
+1% Chance to Inflict a Piercing Hit
Unique Melee 3 /+ofpromise
of Minor Zap +15% Chance to Cast Zap on Taking Damage Magic Armor 3 /+ofminorzap
of the Badger Adds 12 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 2 /+ofthebadger
of Refreshment Adds 20 to Mana Magic Weapon, Ring, Amulet, Spellbook 2 /+ofrefreshment
of Design +2% Chance to Inflict a Piercing Hit Magic Ranged 2 /+ofdesign
of Enhancement Adds 1 Health Per Hit Magic Weapon 2 /+ofenhancement
of Sharpness Adds 1 to Min Damage Magic Melee 2 /+ofsharpness
of the Unbridled Adds 2 to Max Damage Magic Melee 2 /+oftheunbridled
of Slicing Adds 2 to 3 Damage Magic Melee 2 /+ofslicing
of Survival Adds 1 to 2 Nature Magic Damage Magic Staff 2 /+ofsurvival
of Dispute Adds 1 to 2 Combat Magic Damage Magic Staff 2 /+ofdispute
of Shivering +15% Chance to Freeze and
Adds 1 to 2 Cold Damage
Magic Melee 2 /+ofshivering
of the Shaken Adds 1 to 3 Lightning Damage Magic Melee 2 /+oftheshaken
of Life Force Increases wielders Melee damage versus Undead by +(leveled bonus) points. Rare Weapon 2 /+oflifeforce
of Lesser Zap +10% Chance to Cast Zap on Taking Damage Magic Armor 2 /+oflesserzap
of Poison +25% Chance to Poison and
Adds 2 to 5 Poison Damage
Magic Melee 2 /+ofpoison
of the Fox Adds 7 to Health Magic Weapon, Armor, Ring, Amulet, Spellbook 1 /+ofthefox
of Renewal Adds 12 to Mana Magic Weapon, Ring, Amulet, Spellbook 1 /+ofrenewal
of Accuracy +1% Chance to Inflict a Piercing Hit Magic Melee 1 /+ofaccuracy
of the Parasite 1 Mana Stolen Per Hit Magic Weapon 1 /+oftheparasite
of Midnight Adds 1 Mana Per Hit Magic Weapon 1 /+ofmidnight
of Burning Adds 1 to 2 Fire Damage Magic Melee 1 /+ofburning
of Symptoms Adds 1 to Maximum Damage Magic Melee 1 /+ofsymptoms
of Magic Armor Surrounds the character with a shell of magical energy, adding (leveled bonus) to Armor. Rare Armor 1 /+ofmagicArmor
of Charged Fist Raises the Max Melee damage of the character by (leveled bonus). Rare Gloves 1 /+ofchargedfist
of Anchored Shot Raises the character's chance to hit in Ranged combat by (leveled bonus)%. Rare Ranged, Gloves, Ring 1 /+ofanchoredshot


Notes[]

  • The of Antagonism suffix is incorrectly described on weapons in-game as dealing Nature magic damage.

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