From "abiding" to "wounding," Dungeon Siege II uses roughly 300 prefixes and suffixes to modify its basic equipment.
This is a list of the magic item suffixes in Dungeon Siege II.
A list of the prefixes can be found here.
Simply navigate through the list below to learn more about them.
List[]
| Suffix | Bonus Value | Effect | Level | Modifies | Type |
|---|---|---|---|---|---|
| Hardiness | +1 | Strength | 2 | Weapon, Armor, Ring, Amulet | Attribute |
| Sturdiness | +3 | Strength | 10 | Attribute | |
| Vigor | +7 | Strength | 19 | Attribute | |
| Tenacity | +12 | Strength | 28 | Attribute | |
| Force | +20 | Strength | 38 | Attribute | |
| Virulence | +30 | Strength | 48 | Attribute | |
| Might | +42 | Strength | 59 | Attribute | |
| Prominence | +56 | Strength | 70 | Attribute | |
| Colossus | +72 | Strength | 82 | Attribute | |
| Swift | +1 | Dexterity | 1 | Weapon, Body, Helm, Gloves, Boots, Ring, Amulet | Attribute |
| Spry | +4 | Dexterity | 9 | Attribute | |
| Nimble | +9 | Dexterity | 18 | Attribute | |
| Proficiency | +16 | Dexterity | 27 | Attribute | |
| Expertise | +27 | Dexterity | 37 | Attribute | |
| Finesse | +40 | Dexterity | 47 | Attribute | |
| Deftness | +57 | Dexterity | 58 | Attribute | |
| Adroitness | +76 | Dexterity | 69 | Attribute | |
| Effortlessness | +100 | Dexterity | 81 | Attribute | |
| Awareness | +1 | Intelligence | 3 | Weapon, Body, Helm, Gloves, Boots, Ring, Amulet, Spellbook | Attribute |
| Insight | +3 | Intelligence | 11 | Attribute | |
| Judgment | +6 | Intelligence | 20 | Attribute | |
| Foresight | +10 | Intelligence | 29 | Attribute | |
| Acumen | +16 | Intelligence | 39 | Attribute | |
| Knowledge | +24 | Intelligence | 49 | Attribute | |
| Brilliance | +33 | Intelligence | 60 | Attribute | |
| Enlightenment | +45 | Intelligence | 71 | Attribute | |
| Omniscience | +60 | Intelligence | 83 | Attribute | |
| Rat | +4 | Health | 1 | Armor, Ring, Amulet, Spellbook | Health |
| Weasel | +9 | Health | 8 | Health | |
| Fox | +15 | Health | 13 | Health | |
| Badger | +24 | Health | 18 | Health | |
| Panther | +36 | Health | 24 | Health | |
| Ram | +50 | Health | 30 | Health | |
| Boar | +67 | Health | 36 | Health | |
| Wolf | +90 | Health | 43 | Health | |
| Tiger | +116 | Health | 50 | Health | |
| Horse | +150 | Health | 58 | Health | |
| Bear | +188 | Health | 66 | Health | |
| Lion | +237 | Health | 75 | Health | |
| Mending | +4% | Health Regeneration | 10 | Armor, Ring, Amulet (Fighter, Ranger) | Health |
| Reconstruction | +6% | Health Regeneration | 25 | Health | |
| Suturing | +10% | Health Regeneration | 40 | Health | |
| Regeneration | +12% | Health Regeneration | 55 | Health | |
| Parasite | +3% | Health Steal | 6 | Weapon | Health |
| Predator | +5% | Health Steal | 24 | Health | |
| Vampire | +7% | Health Steal | 42 | Health | |
| Blood | +8% | Health Steal | 60 | Health | |
| Consumption | 2 | Health Restored Per Hit | 12 | Weapon | Health |
| Gorging | 6 | Health Restored Per Hit | 34 | Health | |
| Feasting | 14 | Health Restored Per Hit | 56 | Health | |
| Devouring | 23 | Health Restored Per Hit | 78 | Health | |
| Toad | +4 | Mana | 1 | Weapon, Body, Helm, Gloves, Boots, Ring, Amulet, Spellbook | Mana |
| Hawk | +13 | Mana | 9 | Mana | |
| Lizard | +21 | Mana | 13 | Mana | |
| Eagle | +30 | Mana | 17 | Mana | |
| Serpent | +43 | Mana | 22 | Mana | |
| Falcon | +59 | Mana | 27 | Mana | |
| Raven | +81 | Mana | 33 | Mana | |
| Owl | +107 | Mana | 39 | Mana | |
| Griffon | +136 | Mana | 45 | Mana | |
| Hydra | +175 | Mana | 52 | Mana | |
| Phoenix | +218 | Mana | 59 | Mana | |
| Dragon | +274 | Mana | 67 | Mana | |
| Brightening | +4% | Mana Regeneration | 8 | Armor, Amulet, Ring, Spellbook (Mages) | Mana |
| Illumination | +6% | Mana Regeneration | 20 | Mana | |
| Awakening | +10% | Mana Regeneration | 32 | Mana | |
| Visions | +12% | Mana Regeneration | 46 | Mana | |
| Phantom | +3% | Mana Steal | 6 | Weapon | Mana |
| Ghost | +5% | Mana Steal | 24 | Mana | |
| Specter | +7% | Mana Steal | 42 | Mana | |
| Wraith | +8% | Mana Steal | 60 | Mana | |
| Candlelight | 2 | Mana Restored per Hit | 12 | Weapon | Mana |
| Moonlight | 6 | Mana Restored per Hit | 34 | Mana | |
| Daylight | 14 | Mana Restored per Hit | 56 | Mana | |
| Starlight | 23 | Mana Restored per Hit | 78 | Mana | |
| Affliction | +3 | Min Damage (Melee) | 3 | Melee Weapon | Physical Damage |
| Disaster | +4 | Min Damage (Melee) | 13 | Physical Damage | |
| Grief | +6 | Min Damage (Melee) | 21 | Physical Damage | |
| Misery | +9 | Min Damage (Melee) | 33 | Physical Damage | |
| Calamity | +13 | Min Damage (Melee) | 48 | Physical Damage | |
| Desolation | +18 | Min Damage (Melee) | Physical Damage | ||
| Piercing | +3 | Min Damage (Ranged) | 7 | Physical Damage | |
| Driving | +4 | Min Damage (Ranged) | 7 | Physical Damage | |
| Puncturing | +6 | Min Damage (Ranged) | 13 | Physical Damage | |
| Boring | +9 | Min Damage (Ranged) | 21 | Physical Damage | |
| Perforating | +13 | Min Damage (Ranged) | 33 | Physical Damage | |
| Penetrating | +18 | Min Damage (Ranged) | 48 | Physical Damage | |
| Wounding | +1 | Max Damage (Melee) | 1 | Melee Weapon | Physical Damage |
| Pain | +4 | Max Damage (Melee) | 11 | Physical Damage | |
| Torment | +12 | Max Damage (Melee) | 24 | Physical Damage | |
| Injury | +25 | Max Damage (Melee) | 40 | Physical Damage | |
| Mutilation | +45 | Max Damage (Melee) | 56 | Physical Damage | |
| Torture | +72 | Max Damage (Melee) | 74 | Physical Damage | |
| Accuracy | +1 | Max Damage (Ranged) | 1 | Ranged Weapon | Physical Damage |
| Focus | +4 | Max Damage (Ranged) | 11 | Physical Damage | |
| Sighting | +11 | Max Damage (Ranged) | 24 | Physical Damage | |
| Precision | +25 | Max Damage (Ranged) | 40 | Physical Damage | |
| Seeking | +44 | Max Damage (Ranged) | 56 | Physical Damage | |
| Mastery | +72 | Max Damage (Ranged) | 74 | Physical Damage | |
| Repulsion | +5% | Chance to Block Melee Attack | 6 | Shield | Defense |
| Prevention | +10% | Chance to Block Melee Attack | 22 | Defense | |
| Obstruction | +15% | Chance to Block Melee Attack | 38 | Defense | |
| Deflection | +5% | Chance to Block Ranged Attack | 6 | Shield | Defense |
| Interception | +12% | Chance to Block Ranged Attack | 26 | Defense | |
| Defense | +20% | Chance to Block Ranged Attack | 46 | Defense | |
| Reversal | +10% | Physical Damage Reflected to Enemy | 10 | Armor | Defense |
| Reversal | +20% | Physical Damage Reflected to Enemy | 24 | Defense | |
| Vengeance | +30% | Physical Damage Reflected to Enemy | 38 | Defense | |
| Retribution | +40% | Physical Damage Reflected to Enemy | 52 | Defense |
| Items - Dungeon Siege II | ||
|---|---|---|
| PContent | Items • Enchanting • Reagents • Prefix List • Suffix List | |
| Item Types | Normal • Magic • Rare • Unique • Quest • Item Sets | |
| Books | ||
| Chants | ||
| Other Items | Gold • Rings • Amulets • Spell Books | |
| Item Sets | ||
| Melee | Frostheim's Trappings • Furious Tempest • Legend of the Fire King • Lorethal's Legacy • Luun's Deathblades • Night's Shadow • Treasures of the Lords • Undying Warlord • Vistira's Undoing | |
| Ranged | Bloody Vengeance • Eternal Grace • Fallen Soldier's Gift • Olimarch's Bane • Plainswalker's Journey • Winds of Kel'drassil | |
| Combat Magic | Chaos' Avatar • Circle of Four • Keh's Regalia • Lich's Carcass • Silks of the Master | |
| Nature Magic | Circle of Four • Keh's Regalia • North Keeper's Vstmts • Silks of the Master • Thena's Serenity | |
| Broken World | Battlemage Equipment • Beastmaster • Bloodsoaked Armor • Cinbri Vestments • Glitterdelve Heirlooms • Indomitable Faith • Ravager's Kit • Relentless • Teasha's Armament • Traveller's Trinkets | |
| Miscellaneous | Ghostly Visions • Jewels of the Nexus • Mysterious Set • Nature's Vigilance • Secrets of the Forgotten | |