- Main article: Quests (Dungeon Siege)
Travel to Fallraen is a secondary quest on the Utraean Peninsula, the multiplayer world in Dungeon Siege.
Description[]
When the Crystwind Townstone is secured, Priest Sarden refers those Marked with Fire to the town of Fallraen to settle the matter of their townstone.
- "Heading to the town of Fallraen, are ye? Ye'll want to head east through the Crystwind Old Mines then. Follow the tracks in an easterly direction until ye come to the old lift. It'll take ye up into the Fallraen Forest. Aye, it's a fair bit snowy this time o' year, but the Legion usually keeps it clear enough. Keep following the road east and ye'll run into the Fallraen gates eventually. Can't miss it!"
- ―Default Crystwind NPC Directions
The fastest way to the town is through the H.U.B. (requires level 9). When approached on foot, Fallraen is essentially a segment of a large, linear region, Fallraen Forest. The Crystwind Mines have a huge Mine Elevator connecting to this forest on the low-level side. Fallraen and its forest are linked to Elddim and Crystwind from this side, and the towns of Meren and Lang on the other.
Maps[]
Dialogue[]
- Guards, Crystwind Mine Entrance
- "It's hot work minding the gates. Wot with all the dust and Krug shamen constantly lofting fireballs at us, I don't think I'll ever git the stink out of my armor. Wot I wouldn't give fer a trip east to Fallraen."
- (low) "Beware, traveler, you appear too inexperienced to survive for long away from the safety of Crystwind."
- "The tunnels to the town of Fallraen are overrun with Krug, but you look like the sort of adventurer who can handle a bit of a beating and can push through."
- (high) "An adventurer as experienced as yourself shouldn't waste time exploring this area. You'll be swatting everything that moves as if they were nothing more than pesky houseflies!"